James Stone is a Unreal Engine Generalist specializing in Technical Art with a varied development background. He has been involved in the development of several shipped game titles and multiple unreleased titles through Virtual Basement. James is also the original creator of SHADERSOURCE.IO to sell tools and assets on the Unreal Engine Marketplace, which has since been merged with Pending Studios.
Portfolio: https://www.jamesstone.info/
Aythan Maconachie has multiple years of experience working at Glitch Productions as an Unreal Engine Tool Developer, Generalist, and Crowd Technical Artist. He has worked on and developed tools for shows including Meta Runner, Murder Drones, and the Amazing Digital Circus, alongside various animated shorts on the Glitch YouTube Channel, as well as developing the Unreal Engine project for the live VTuber videos on the SMG4 YouTube Channel.
Portfolio: https://aythanjm.com/
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